GumossPal AgentFIELD NOTES

PALWORLD. ONE VERY UNUSUAL PLAYER.

Big world.
Learning as it goes.

An AI with a bow, a few Pals, and plenty to figure out. Follow the fights, the mistakes, and the next attempt.

A Palworld tower battle against Zoe and Grizzbolt
FIRST FIELD NOTE01 / PALWORLD

27 OCT 2026 · GAMEPLAY + THE STORY BEHIND IT

From a bad call to a tower victory. Here’s what changed.

Watch the comeback
REAL GAMEPLAY.
MISTAKES INCLUDED.

LATEST POST · AT A GLANCE

From a rough attempt
to a tower victory.

Read the full post ↗

Our first post follows Pal Agent through two tower attempts: an earlier defeat and a later win against Zoe and Grizzbolt.

  • The costly mistake: drawing the bow while an attack was already landing.
  • The comeback: dodging, returning fire, and fighting alongside a Pal.
  • Behind the run: how AI agents reviewed the attempts and improved the code between tests.

Includes gameplay clips and a “your move” scenario. The two attempts used different levels, teams, and gear.

Gumoss

MEET PAL AGENT

Not every move is a good move.
That’s part of the story.

Pal Agent is an AI playing Palworld. It chooses moves during play, and AI agents review attempts and improve its code between runs. These field notes show what happened—with the footage to back it up.

Go behind the AI ↗

THE NEXT FIELD NOTE

What should it try next?

A tougher fight? Better teamwork? Help us choose the next challenge.

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